VTK
Public Member Functions | Public Attributes | List of all members
vtkOpenGLContextDevice2D::Private Class Reference

#include <vtkOpenGLContextDevice2DPrivate.h>

Collaboration diagram for vtkOpenGLContextDevice2D::Private:
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Public Member Functions

 Private ()
 
 ~Private ()
 
void SaveGLState (bool colorBuffer=false)
 
void RestoreGLState (bool colorBuffer=false)
 
void SetGLCapability (GLenum capability, GLboolean state)
 
float * TexCoords (float *f, int n)
 
vtkVector2i FindPowerOfTwo (const vtkVector2i &size)
 
GLuint TextureFromImage (vtkImageData *image, vtkVector2f &texCoords)
 
GLuint TextureFromImage (vtkImageData *image)
 

Public Attributes

vtkTexture * Texture
 
unsigned int TextureProperties
 
vtkTexture * SpriteTexture
 
GLboolean SavedLighting
 
GLboolean SavedDepthTest
 
GLboolean SavedAlphaTest
 
GLboolean SavedStencilTest
 
GLboolean SavedBlend
 
GLint SavedDrawBuffer
 
GLfloat SavedClearColor [4]
 
int TextCounter
 
vtkVector2i Dim
 
vtkVector2i Offset
 
bool GLExtensionsLoaded
 
bool OpenGL15
 
bool OpenGL20
 
bool GLSL
 
bool PowerOfTwoTextures
 
vtkTextureImageCache
< TextPropertyKey
TextTextureCache
 

Detailed Description

Definition at line 199 of file vtkOpenGLContextDevice2DPrivate.h.

Constructor & Destructor Documentation

vtkOpenGLContextDevice2D::Private::Private ( )
inline

Definition at line 202 of file vtkOpenGLContextDevice2DPrivate.h.

vtkOpenGLContextDevice2D::Private::~Private ( )
inline

Definition at line 225 of file vtkOpenGLContextDevice2DPrivate.h.

Member Function Documentation

void vtkOpenGLContextDevice2D::Private::SaveGLState ( bool  colorBuffer = false)
inline

Definition at line 239 of file vtkOpenGLContextDevice2DPrivate.h.

void vtkOpenGLContextDevice2D::Private::RestoreGLState ( bool  colorBuffer = false)
inline

Definition at line 254 of file vtkOpenGLContextDevice2DPrivate.h.

void vtkOpenGLContextDevice2D::Private::SetGLCapability ( GLenum  capability,
GLboolean  state 
)
inline

Definition at line 286 of file vtkOpenGLContextDevice2DPrivate.h.

float* vtkOpenGLContextDevice2D::Private::TexCoords ( float *  f,
int  n 
)
inline

Definition at line 298 of file vtkOpenGLContextDevice2DPrivate.h.

vtkVector2i vtkOpenGLContextDevice2D::Private::FindPowerOfTwo ( const vtkVector2i size)
inline

Definition at line 341 of file vtkOpenGLContextDevice2DPrivate.h.

GLuint vtkOpenGLContextDevice2D::Private::TextureFromImage ( vtkImageData image,
vtkVector2f texCoords 
)
inline

Definition at line 354 of file vtkOpenGLContextDevice2DPrivate.h.

GLuint vtkOpenGLContextDevice2D::Private::TextureFromImage ( vtkImageData image)
inline

Definition at line 426 of file vtkOpenGLContextDevice2DPrivate.h.

Member Data Documentation

vtkTexture* vtkOpenGLContextDevice2D::Private::Texture

Definition at line 468 of file vtkOpenGLContextDevice2DPrivate.h.

unsigned int vtkOpenGLContextDevice2D::Private::TextureProperties

Definition at line 469 of file vtkOpenGLContextDevice2DPrivate.h.

vtkTexture* vtkOpenGLContextDevice2D::Private::SpriteTexture

Definition at line 470 of file vtkOpenGLContextDevice2DPrivate.h.

GLboolean vtkOpenGLContextDevice2D::Private::SavedLighting

Definition at line 472 of file vtkOpenGLContextDevice2DPrivate.h.

GLboolean vtkOpenGLContextDevice2D::Private::SavedDepthTest

Definition at line 473 of file vtkOpenGLContextDevice2DPrivate.h.

GLboolean vtkOpenGLContextDevice2D::Private::SavedAlphaTest

Definition at line 474 of file vtkOpenGLContextDevice2DPrivate.h.

GLboolean vtkOpenGLContextDevice2D::Private::SavedStencilTest

Definition at line 475 of file vtkOpenGLContextDevice2DPrivate.h.

GLboolean vtkOpenGLContextDevice2D::Private::SavedBlend

Definition at line 476 of file vtkOpenGLContextDevice2DPrivate.h.

GLint vtkOpenGLContextDevice2D::Private::SavedDrawBuffer

Definition at line 477 of file vtkOpenGLContextDevice2DPrivate.h.

GLfloat vtkOpenGLContextDevice2D::Private::SavedClearColor[4]

Definition at line 478 of file vtkOpenGLContextDevice2DPrivate.h.

int vtkOpenGLContextDevice2D::Private::TextCounter

Definition at line 480 of file vtkOpenGLContextDevice2DPrivate.h.

vtkVector2i vtkOpenGLContextDevice2D::Private::Dim

Definition at line 481 of file vtkOpenGLContextDevice2DPrivate.h.

vtkVector2i vtkOpenGLContextDevice2D::Private::Offset

Definition at line 482 of file vtkOpenGLContextDevice2DPrivate.h.

bool vtkOpenGLContextDevice2D::Private::GLExtensionsLoaded

Definition at line 483 of file vtkOpenGLContextDevice2DPrivate.h.

bool vtkOpenGLContextDevice2D::Private::OpenGL15

Definition at line 484 of file vtkOpenGLContextDevice2DPrivate.h.

bool vtkOpenGLContextDevice2D::Private::OpenGL20

Definition at line 485 of file vtkOpenGLContextDevice2DPrivate.h.

bool vtkOpenGLContextDevice2D::Private::GLSL

Definition at line 486 of file vtkOpenGLContextDevice2DPrivate.h.

bool vtkOpenGLContextDevice2D::Private::PowerOfTwoTextures

Definition at line 487 of file vtkOpenGLContextDevice2DPrivate.h.

vtkTextureImageCache<TextPropertyKey> vtkOpenGLContextDevice2D::Private::TextTextureCache
mutable

Cache for text images. Generating texture for strings is expensive, we cache the textures here for a faster reuse.

Definition at line 492 of file vtkOpenGLContextDevice2DPrivate.h.


The documentation for this class was generated from the following file: