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vtkOpenGLContextBufferId Class Reference

2D array of ids stored in VRAM. More...

#include <vtkOpenGLContextBufferId.h>

Inheritance diagram for vtkOpenGLContextBufferId:
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Collaboration diagram for vtkOpenGLContextBufferId:
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Public Types

typedef vtkAbstractContextBufferId Superclass
 
- Public Types inherited from vtkAbstractContextBufferId
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual const char * GetClassName ()
 
virtual int IsA (const char *type)
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void ReleaseGraphicsResources ()
 
bool IsSupported ()
 
virtual void Allocate ()
 
virtual bool IsAllocated () const
 
virtual vtkIdType GetPickedItem (int x, int y)
 
void SetContext (vtkOpenGLRenderWindow *context)
 
vtkOpenGLRenderWindow * GetContext ()
 
virtual void SetValues (int srcXmin, int srcYmin)
 
- Public Member Functions inherited from vtkAbstractContextBufferId
virtual int GetWidth ()
 
virtual void SetWidth (int)
 
virtual int GetHeight ()
 
virtual void SetHeight (int)
 
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
 
virtual void DebugOff ()
 
unsigned char GetDebug ()
 
void SetDebug (unsigned char debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &os)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkOpenGLContextBufferIdSafeDownCast (vtkObject *o)
 
static vtkOpenGLContextBufferIdNew ()
 
- Static Public Member Functions inherited from vtkAbstractContextBufferId
static int IsTypeOf (const char *type)
 
static vtkAbstractContextBufferIdSafeDownCast (vtkObject *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObject *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

 vtkOpenGLContextBufferId ()
 
virtual ~vtkOpenGLContextBufferId ()
 
- Protected Member Functions inherited from vtkAbstractContextBufferId
 vtkAbstractContextBufferId ()
 
virtual ~vtkAbstractContextBufferId ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &os)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkOpenGLRenderWindow * Context
 
vtkTextureObject * Texture
 
- Protected Attributes inherited from vtkAbstractContextBufferId
int Width
 
int Height
 
- Protected Attributes inherited from vtkObject
unsigned char Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

2D array of ids stored in VRAM.

An 2D array where each element is the id of an entity drawn at the given pixel.

Definition at line 32 of file vtkOpenGLContextBufferId.h.

Member Typedef Documentation

Definition at line 35 of file vtkOpenGLContextBufferId.h.

Constructor & Destructor Documentation

vtkOpenGLContextBufferId::vtkOpenGLContextBufferId ( )
protected
virtual vtkOpenGLContextBufferId::~vtkOpenGLContextBufferId ( )
protectedvirtual

Member Function Documentation

virtual const char* vtkOpenGLContextBufferId::GetClassName ( )
virtual

Reimplemented from vtkAbstractContextBufferId.

static int vtkOpenGLContextBufferId::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLContextBufferId::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::SafeDownCast ( vtkObject o)
static
virtual void vtkOpenGLContextBufferId::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::New ( )
static

Creates a 2D Painter object.

virtual void vtkOpenGLContextBufferId::ReleaseGraphicsResources ( )
virtual

Release any graphics resources that are being consumed by this object.

Reimplemented from vtkAbstractContextBufferId.

void vtkOpenGLContextBufferId::SetContext ( vtkOpenGLRenderWindow *  context)

Set/Get the OpenGL context owning the texture object resource.

vtkOpenGLRenderWindow* vtkOpenGLContextBufferId::GetContext ( )

Set/Get the OpenGL context owning the texture object resource.

bool vtkOpenGLContextBufferId::IsSupported ( )

Returns if the context supports the required extensions.

Precondition
context_is_set: this->GetContext()!=0
virtual void vtkOpenGLContextBufferId::Allocate ( )
virtual

Allocate the memory for at least Width*Height elements.

Precondition
positive_width: GetWidth()>0
positive_height: GetHeight()>0
context_is_set: this->GetContext()!=0

Implements vtkAbstractContextBufferId.

virtual bool vtkOpenGLContextBufferId::IsAllocated ( ) const
virtual

Tell if the buffer has been allocated.

Implements vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::SetValues ( int  srcXmin,
int  srcYmin 
)
virtual

Copy the contents of the current read buffer to the internal texture starting at lower left corner of the framebuffer (srcXmin,srcYmin).

Precondition
is_allocated: this->IsAllocated()

Implements vtkAbstractContextBufferId.

virtual vtkIdType vtkOpenGLContextBufferId::GetPickedItem ( int  x,
int  y 
)
virtual

Return item under abscissa x and ordinate y. Abscissa go from left to right. Ordinate go from bottom to top. The return value is -1 if there is no item.

Precondition
is_allocated: IsAllocated()
Postcondition
valid_result: result>=-1

Implements vtkAbstractContextBufferId.

Member Data Documentation

vtkOpenGLRenderWindow* vtkOpenGLContextBufferId::Context
protected

Definition at line 81 of file vtkOpenGLContextBufferId.h.

vtkTextureObject* vtkOpenGLContextBufferId::Texture
protected

Definition at line 82 of file vtkOpenGLContextBufferId.h.


The documentation for this class was generated from the following file: