VTK
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Superclass for all sources, filters, and sinks in VTK. More...
#include <vtkAlgorithm.h>
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | HasExecutive () |
vtkExecutive * | GetExecutive () |
virtual void | SetExecutive (vtkExecutive *executive) |
virtual int | ModifyRequest (vtkInformation *request, int when) |
vtkInformation * | GetInputPortInformation (int port) |
vtkInformation * | GetOutputPortInformation (int port) |
int | GetNumberOfInputPorts () |
int | GetNumberOfOutputPorts () |
void | UpdateProgress (double amount) |
vtkInformation * | GetInputArrayInformation (int idx) |
void | RemoveAllInputs () |
vtkDataObject * | GetOutputDataObject (int port) |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
int | GetNumberOfInputConnections (int port) |
int | GetTotalNumberOfInputConnections () |
vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
virtual void | Update () |
virtual void | UpdateInformation () |
virtual void | UpdateWholeExtent () |
void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
virtual double | ComputePriority () |
virtual int | ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo) |
int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
virtual vtkInformation * | GetInformation () |
virtual void | SetInformation (vtkInformation *) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
virtual void | SetAbortExecute (int) |
virtual int | GetAbortExecute () |
virtual void | AbortExecuteOn () |
virtual void | AbortExecuteOff () |
virtual void | SetProgress (double) |
virtual double | GetProgress () |
void | SetProgressText (const char *ptext) |
virtual char * | GetProgressText () |
virtual unsigned long | GetErrorCode () |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
vtkDataObject * | GetInputDataObject (int port, int connection) |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
vtkAlgorithmOutput * | GetOutputPort (int index) |
vtkAlgorithmOutput * | GetOutputPort () |
virtual void | SetReleaseDataFlag (int) |
virtual int | GetReleaseDataFlag () |
void | ReleaseDataFlagOn () |
void | ReleaseDataFlagOff () |
int | UpdateExtentIsEmpty (vtkDataObject *output) |
int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Public Attributes | |
int | AbortExecute |
Static Protected Member Functions | |
static vtkInformationIntegerKey * | PORT_REQUIREMENTS_FILLED () |
Protected Attributes | |
vtkInformation * | Information |
double | Progress |
char * | ProgressText |
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unsigned char | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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int | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Static Protected Attributes | |
static vtkExecutive * | DefaultExecutivePrototype |
unsigned long | ErrorCode |
virtual void | SetErrorCode (unsigned long) |
Superclass for all sources, filters, and sinks in VTK.
vtkAlgorithm is the superclass for all sources, filters, and sinks in VTK. It defines a generalized interface for executing data processing algorithms. Pipeline connections are associated with input and output ports that are independent of the type of data passing through the connections.
Instances may be used independently or within pipelines with a variety of architectures and update mechanisms. Pipelines are controlled by instances of vtkExecutive. Every vtkAlgorithm instance has an associated vtkExecutive when it is used in a pipeline. The executive is responsible for data flow.
Definition at line 59 of file vtkAlgorithm.h.
typedef vtkObject vtkAlgorithm::Superclass |
Definition at line 63 of file vtkAlgorithm.h.
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Reimplemented from vtkObject.
Reimplemented in vtkUndirectedGraphAlgorithm, vtkTreeAlgorithm, vtkProcessObject, vtkAbstractMapper, vtkDataSetAlgorithm, vtkPolyDataAlgorithm, vtkStructuredGridAlgorithm, vtkPointSetAlgorithm, vtkImageToStructuredPoints, vtkContextMapper2D, vtkImageAlgorithm, vtkMapper2D, vtkTrivialProducer, vtkImageInPlaceFilter, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, and vtkTemporalDataSetAlgorithm.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkUndirectedGraphAlgorithm, vtkTreeAlgorithm, vtkProcessObject, vtkAbstractMapper, vtkDataSetAlgorithm, vtkPolyDataAlgorithm, vtkStructuredGridAlgorithm, vtkPointSetAlgorithm, vtkImageToStructuredPoints, vtkContextMapper2D, vtkImageAlgorithm, vtkMapper2D, vtkTrivialProducer, vtkImageInPlaceFilter, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, and vtkTemporalDataSetAlgorithm.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkObject.
Reimplemented in vtkUndirectedGraphAlgorithm, vtkTreeAlgorithm, vtkProcessObject, vtkDataSetAlgorithm, vtkPolyDataAlgorithm, vtkStructuredGridAlgorithm, vtkPointSetAlgorithm, vtkImageToStructuredPoints, vtkImageAlgorithm, vtkMapper2D, vtkTrivialProducer, vtkImageInPlaceFilter, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, and vtkTemporalDataSetAlgorithm.
int vtkAlgorithm::HasExecutive | ( | ) |
Check whether this algorithm has an assigned executive. This will NOT create a default executive.
vtkExecutive* vtkAlgorithm::GetExecutive | ( | ) |
Get this algorithm's executive. If it has none, a default executive will be created.
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Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive.
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Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. Upstream requests correspond to information flow from the algorithm's outputs to its inputs. Downstream requests correspond to information flow from the algorithm's inputs to its outputs. A downstream request is defined by the contents of the request information object. The input to the request is stored in the input information vector passed to ProcessRequest. The results of an downstream request are stored in the output information vector passed to ProcessRequest. An upstream request is defined by the contents of the request information object. The input to the request is stored in the output information vector passed to ProcessRequest. The results of an upstream request are stored in the input information vector passed to ProcessRequest. It returns the boolean status of the pipeline (false means failure).
Reimplemented in vtkDataSetAlgorithm, vtkPointSetAlgorithm, vtkPolyDataAlgorithm, vtkUndirectedGraphAlgorithm, vtkStructuredGridAlgorithm, vtkTreeAlgorithm, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, vtkTemporalDataSetAlgorithm, vtkImageAlgorithm, and vtkTrivialProducer.
int vtkAlgorithm::ProcessRequest | ( | vtkInformation * | request, |
vtkCollection * | inInfo, | ||
vtkInformationVector * | outInfo | ||
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Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version.
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A special version of ProcessRequest meant specifically for the pipeline modified time request. See vtkExecutive::ComputePipelineMTime() for details.
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This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward.
vtkInformation* vtkAlgorithm::GetInputPortInformation | ( | int | port | ) |
Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input.
vtkInformation* vtkAlgorithm::GetOutputPortInformation | ( | int | port | ) |
Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output.
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Set/Get the information object associated with this algorithm.
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Set/Get the information object associated with this algorithm.
int vtkAlgorithm::GetNumberOfInputPorts | ( | ) |
Get the number of input ports used by the algorithm.
int vtkAlgorithm::GetNumberOfOutputPorts | ( | ) |
Get the number of output ports provided by the algorithm.
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Participate in garbage collection.
Reimplemented from vtkObjectBase.
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Participate in garbage collection.
Reimplemented from vtkObjectBase.
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Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways.
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Set/Get the execution progress of a process object.
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Set/Get the execution progress of a process object.
void vtkAlgorithm::UpdateProgress | ( | double | amount | ) |
Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1).
void vtkAlgorithm::SetProgressText | ( | const char * | ptext | ) |
Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData().
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The error code contains a possible error that occured while reading or writing the file.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Keys used to specify input port requirements.
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Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail.
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String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following:
vtkDataObject::FIELD_ASSOCIATION_POINTS vtkDataObject::FIELD_ASSOCIATION_CELLS vtkDataObject::FIELD_ASSOCIATION_NONE vtkDataObject::FIELD_ASSOCIATION_POINTS_THEN_CELLS
Attribute type is one of the following:
vtkDataSetAttributes::SCALARS vtkDataSetAttributes::VECTORS vtkDataSetAttributes::NORMALS vtkDataSetAttributes::TCOORDS vtkDataSetAttributes::TENSORS
If the last argument is not an attribute type, it is assumed to be an array name.
vtkInformation* vtkAlgorithm::GetInputArrayInformation | ( | int | idx | ) |
Get the info object for the specified input array to this algorithm
void vtkAlgorithm::RemoveAllInputs | ( | ) |
Remove all the input data.
vtkDataObject* vtkAlgorithm::GetOutputDataObject | ( | int | port | ) |
Get the data object that will contain the algorithm output for the given port.
vtkDataObject* vtkAlgorithm::GetInputDataObject | ( | int | port, |
int | connection | ||
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Get the data object that will contain the algorithm input for the given port and given connection.
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Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). The input for the connection is the output port of another filter, which is obtained with GetOutputPort(). Typical usage is filter2->SetInputConnection(0, filter1->GetOutputPort(0)).
Reimplemented in vtkProcessObject.
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Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). The input for the connection is the output port of another filter, which is obtained with GetOutputPort(). Typical usage is filter2->SetInputConnection(0, filter1->GetOutputPort(0)).
Reimplemented in vtkProcessObject.
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Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is filter2->AddInputConnection(0, filter1->GetOutputPort(0)).
Reimplemented in vtkProcessObject.
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Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is filter2->AddInputConnection(0, filter1->GetOutputPort(0)).
Reimplemented in vtkProcessObject.
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Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is filter2->RemoveInputConnection(0, filter1->GetOutputPort(0)).
Reimplemented in vtkProcessObject.
vtkAlgorithmOutput* vtkAlgorithm::GetOutputPort | ( | int | index | ) |
Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
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Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity.
Definition at line 301 of file vtkAlgorithm.h.
int vtkAlgorithm::GetNumberOfInputConnections | ( | int | port | ) |
Get the number of inputs currently connected to a port.
int vtkAlgorithm::GetTotalNumberOfInputConnections | ( | ) |
Get the total number of inputs for this algorithm
vtkAlgorithmOutput* vtkAlgorithm::GetInputConnection | ( | int | port, |
int | index | ||
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Get the algorithm output port connected to an input port.
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Bring this algorithm's outputs up-to-date.
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Backward compatibility method to invoke UpdateInformation on executive.
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Bring this algorithm's outputs up-to-date.
void vtkAlgorithm::ConvertTotalInputToPortConnection | ( | int | ind, |
int & | port, | ||
int & | conn | ||
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Convenience routine to convert from a linear ordering of input connections to a port/connection pair.
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Turn release data flag on or off for all output ports.
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Turn release data flag on or off for all output ports.
void vtkAlgorithm::ReleaseDataFlagOn | ( | ) |
Turn release data flag on or off for all output ports.
void vtkAlgorithm::ReleaseDataFlagOff | ( | ) |
Turn release data flag on or off for all output ports.
int vtkAlgorithm::UpdateExtentIsEmpty | ( | vtkDataObject * | output | ) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
int vtkAlgorithm::UpdateExtentIsEmpty | ( | vtkInformation * | pinfo, |
int | extentType | ||
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This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute.
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If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance().
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Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority.
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Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented in vtkDataSetAlgorithm, vtkPointSetAlgorithm, vtkPolyDataAlgorithm, vtkStructuredGridAlgorithm, vtkImageAlgorithm, vtkUndirectedGraphAlgorithm, vtkTreeAlgorithm, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, vtkProcessObject, vtkTemporalDataSetAlgorithm, vtkContextMapper2D, vtkImageToStructuredPoints, and vtkTrivialProducer.
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Fill the output port information objects for this algorithm. This is invoked by the first call to GetOutputPortInformation for each port so subclasses can specify what they can handle.
Reimplemented in vtkDataSetAlgorithm, vtkPointSetAlgorithm, vtkPolyDataAlgorithm, vtkStructuredGridAlgorithm, vtkImageAlgorithm, vtkUndirectedGraphAlgorithm, vtkTreeAlgorithm, vtkProcessObject, vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, vtkTemporalDataSetAlgorithm, vtkImageToStructuredPoints, and vtkTrivialProducer.
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Set the number of input ports used by the algorithm.
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Set the number of output ports provided by the algorithm.
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Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass
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Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass
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Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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Filters that have multiple connections on one port can use this signature. This will override the connection id that the user set in SetInputArrayToProcess() with the connection id passed. This way, the user specifies one array to process and that information is used to obtain arrays for all the connection on the port with the appropriate connection id substituted.
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This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. It then finds the information about input array idx and then uses that information to find the field information from the relevent field in the pifo vector (as done by vtkDataObject::GetActiveFieldInformation)
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Create a default executive. If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). Otherwise, vtkStreamingDemandDrivenPipeline is created.
Reimplemented in vtkHierarchicalBoxDataSetAlgorithm, vtkMultiBlockDataSetAlgorithm, vtkTemporalDataSetAlgorithm, and vtkTrivialProducer.
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The error code contains a possible error that occured while reading or writing the file.
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Reimplemented from vtkObjectBase.
Reimplemented in vtkProcessObject, and vtkTrivialProducer.
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Replace the Nth connection on the given input port. For use only by this class and subclasses. If this is used to store a NULL input then the subclass must be able to handle NULL inputs in its ProcessRequest method.
Reimplemented in vtkProcessObject.
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Set the number of input connections on the given input port. For use only by this class and subclasses. If this is used to store a NULL input then the subclass must be able to handle NULL inputs in its ProcessRequest method.
Reimplemented in vtkProcessObject.
int vtkAlgorithm::AbortExecute |
Definition at line 188 of file vtkAlgorithm.h.
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Definition at line 382 of file vtkAlgorithm.h.
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The error code contains a possible error that occured while reading or writing the file.
Definition at line 504 of file vtkAlgorithm.h.
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Definition at line 509 of file vtkAlgorithm.h.
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Definition at line 510 of file vtkAlgorithm.h.
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Definition at line 532 of file vtkAlgorithm.h.