VTK
vtkOpenGL2ContextDevice2D Member List

This is the complete list of members for vtkOpenGL2ContextDevice2D, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
ApplyBrush(vtkBrush *brush)vtkContextDevice2D
ApplyPen(vtkPen *pen)vtkContextDevice2D
ApplyTextProp(vtkTextProperty *prop)vtkContextDevice2D
Begin(vtkViewport *viewport)vtkOpenGLContextDevice2Dvirtual
BreakOnError()vtkObjectstatic
BrushvtkContextDevice2Dprotected
BufferIdvtkContextDevice2Dprotected
BufferIdModeBegin(vtkAbstractContextBufferId *bufferId)vtkOpenGLContextDevice2Dvirtual
BufferIdModeEnd()vtkOpenGLContextDevice2Dvirtual
CollectRevisions(ostream &os)vtkObjectBaseprotectedvirtual
ComputeStringBounds(const vtkStdString &string, float bounds[4])vtkOpenGLContextDevice2Dvirtual
ComputeStringBounds(const vtkUnicodeString &string, float bounds[4])vtkOpenGLContextDevice2Dvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DisableClipping()vtkOpenGLContextDevice2Dvirtual
DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)vtkOpenGLContextDevice2Dvirtual
DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)vtkOpenGLContextDevice2Dvirtual
DrawImage(float p[2], float scale, vtkImageData *image)vtkOpenGL2ContextDevice2Dvirtual
DrawImage(const vtkRectf &pos, vtkImageData *image)vtkOpenGL2ContextDevice2Dvirtual
DrawPoints(float *points, int n, unsigned char *colors=0, int nc_comps=0)vtkOpenGLContextDevice2Dvirtual
DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)vtkOpenGL2ContextDevice2Dvirtual
DrawPoly(float *f, int n, unsigned char *colors=0, int nc_comps=0)vtkOpenGLContextDevice2Dvirtual
DrawPolygon(float *, int)vtkOpenGLContextDevice2Dvirtual
DrawQuad(float *points, int n)vtkOpenGLContextDevice2Dvirtual
DrawQuadStrip(float *points, int n)vtkOpenGLContextDevice2Dvirtual
DrawString(float *point, const vtkStdString &string)vtkOpenGLContextDevice2Dvirtual
DrawString(float *point, const vtkUnicodeString &string)vtkOpenGLContextDevice2Dvirtual
End()vtkOpenGLContextDevice2Dvirtual
FastDelete()vtkObjectBasevirtual
GeometryvtkOpenGLContextDevice2Dprotected
GetBrush()vtkContextDevice2Dvirtual
GetBufferIdMode() const vtkContextDevice2Dvirtual
GetClassName()vtkOpenGL2ContextDevice2Dvirtual
vtkObjectBase::GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetHeight()vtkContextDevice2Dinlinevirtual
GetMatrix(vtkMatrix3x3 *m)vtkOpenGLContextDevice2Dvirtual
GetMTime()vtkObjectvirtual
GetNumberOfArcIterations(float rX, float rY, float startAngle, float stopAngle)vtkOpenGLContextDevice2Dprotected
GetPen()vtkContextDevice2Dvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderWindow()vtkOpenGLContextDevice2Dvirtual
GetTextProp()vtkContextDevice2Dvirtual
GetWidth()vtkContextDevice2Dinlinevirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasGLSL()vtkOpenGLContextDevice2D
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InRendervtkOpenGLContextDevice2Dprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGL2ContextDevice2Dvirtual
IsSupported(vtkViewport *viewport)vtkOpenGL2ContextDevice2Dstatic
IsTypeOf(const char *type)vtkOpenGL2ContextDevice2Dstatic
Linear enum valuevtkContextDevice2D
LoadExtensions(vtkOpenGLExtensionManager *m)vtkOpenGL2ContextDevice2Dprotectedvirtual
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiplyMatrix(vtkMatrix3x3 *m)vtkOpenGLContextDevice2Dvirtual
Nearest enum valuevtkContextDevice2D
New()vtkOpenGL2ContextDevice2Dstatic
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PenvtkContextDevice2Dprotected
PopMatrix()vtkOpenGLContextDevice2Dvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGL2ContextDevice2Dvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushMatrix()vtkOpenGLContextDevice2Dvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *window)vtkOpenGL2ContextDevice2Dvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderervtkOpenGLContextDevice2Dprotected
RenderWindowvtkOpenGLContextDevice2Dprotected
Repeat enum valuevtkContextDevice2D
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObject *o)vtkOpenGL2ContextDevice2Dstatic
SetClipping(int *x)vtkOpenGLContextDevice2Dvirtual
SetColor(unsigned char color[3])vtkOpenGLContextDevice2Dvirtual
SetColor4(unsigned char color[4])vtkOpenGLContextDevice2Dvirtual
SetDebug(unsigned char debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetLineType(int type)vtkOpenGLContextDevice2Dvirtual
SetLineWidth(float width)vtkOpenGLContextDevice2Dvirtual
SetMatrix(vtkMatrix3x3 *m)vtkOpenGLContextDevice2Dvirtual
SetPointSize(float size)vtkOpenGLContextDevice2Dvirtual
SetReferenceCount(int)vtkObjectBase
SetStringRendererToFreeType()vtkOpenGLContextDevice2D
SetStringRendererToQt()vtkOpenGLContextDevice2D
SetTexture(vtkImageData *image, int properties=0)vtkOpenGLContextDevice2Dvirtual
StoragevtkOpenGLContextDevice2Dprotected
Stretch enum valuevtkContextDevice2D
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGL2ContextDevice2D
TextPropvtkContextDevice2Dprotected
TextRenderervtkOpenGLContextDevice2Dprotected
TextureProperty enum namevtkContextDevice2D
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
vtkContextDevice2D()vtkContextDevice2Dprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGL2ContextDevice2D()vtkOpenGL2ContextDevice2Dprotected
vtkOpenGLContextDevice2D()vtkOpenGLContextDevice2Dprotected
WeakPointersvtkObjectBaseprotected
~vtkContextDevice2D()vtkContextDevice2Dprotectedvirtual
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGL2ContextDevice2D()vtkOpenGL2ContextDevice2Dprotectedvirtual
~vtkOpenGLContextDevice2D()vtkOpenGLContextDevice2Dprotectedvirtual