60 void SetXMin(
double p[3]);
61 void SetXMin(
double x,
double y,
double z);
62 void GetXMin(
double p[3]);
63 void GetXMin(
double &x,
double &y,
double &z);
66 void SetXMax(
double p[3]);
67 void SetXMax(
double x,
double y,
double z);
68 void GetXMax(
double p[3]);
69 void GetXMax(
double &x,
double &y,
double &z);
71 void SetBounds(
double xMin,
double xMax,
72 double yMin,
double yMax,
73 double zMin,
double zMax);
74 void SetBounds(
double bounds[6]);
75 void GetBounds(
double &xMin,
double &xMax,
76 double &yMin,
double &yMax,
77 double &zMin,
double &zMax);
78 void GetBounds(
double bounds[6]);
85 void AddBounds(
double bounds[6]);
95 static char IntersectBox(
double bounds[6],
double origin[3],
double dir[3],
96 double coord[3],
double& t);
110 static int IntersectWithLine(
const double bounds[6],
111 const double p1[3],
const double p2[3],
112 double &t1,
double &t2,
113 double x1[3],
double x2[3],
114 int &plane1,
int &plane2);
126 void operator=(
const vtkBox&);
133 this->
SetXMin(p[0], p[1], p[2]);
138 this->
SetXMax(p[0], p[1], p[2]);
abstract interface for implicit functions
virtual double EvaluateFunction(double x[3])=0
void SetXMax(double p[3])
virtual void EvaluateGradient(double x[3], double g[3])=0
a simple class to control print indentation
void SetXMin(double p[3])
double EvaluateFunction(double x, double y, double z)
void PrintSelf(ostream &os, vtkIndent indent)
implicit function for a bounding box
Fast Simple Class for dealing with 3D bounds.