godot (3.2-stable-2ubuntu0.1~esm1) focal-security; urgency=medium

  * SECURITY UPDATE: Crash due to double free of variable
    - debian/patches/CVE-2019-2126.patch: Avoid double free in
      ContentEnconding
    - CVE-2019-2126
  * SECURITY UPDATE: Malformed input crash
    - debian/patches/CVE-2021-26825_26826.patch: Fix a crash in the TGA
      loader with malformed input
    - CVE-2021-26825
    - CVE-2021-26826

 -- John Breton <john.breton@canonical.com>  Tue, 17 Jun 2025 07:54:19 -0400

godot (3.2-stable-2) unstable; urgency=medium

  * Team upload
  * Remove build-deps libgcc-8-dev, libstdc++-8-dev (Closes: #944168)
  * Clean .sconsign?.dblite because .sconsign5.dblite prevents the build
    (Closes: #954608)

 -- Juhani Numminen <juhaninumminen0@gmail.com>  Wed, 25 Mar 2020 10:49:15 +0200

godot (3.2-stable-1) unstable; urgency=medium

  * New upstream release

 -- Federico Ceratto <federico@debian.org>  Fri, 28 Feb 2020 22:22:59 +0000

godot (3.0.6-2) unstable; urgency=medium

  * Switch to source format 3.0 (Closes: #914617)
  * Remove binary dependencies, thanks  Jeremy Bicha (Closes: #914618)
  * Support 32-bit architectures (Closes: #914609, #914620, #914624)

 -- Federico Ceratto <federico@debian.org>  Sat, 01 Dec 2018 21:04:44 +0000

godot (3.0.6-1) unstable; urgency=medium

  [ Federico Ceratto ]
  * Initial release (Closes: #793057)

 -- Federico Ceratto <federico@debian.org>  Sun, 26 Aug 2018 20:42:31 +0100
